Thursday, August 25, 2011

Virtual Reality Reflections

This glove helps blind people see by sending out sonar pulses.
A motor applies pressure to the hand based upon how close they are to an object.
This way an individual can perceive their proximity to an object.


http://www.trendhunter.com/trends/tacit-glove

Tuesday, August 2, 2011

Importance of Logo in Branding


New Logo Sketches
This is a redesign sketch of a new logo for the HCI site. I attempted to keep some of the same language of the existing logo. The existing logo has several hexagons with the human computer interaction on a circular path around that. I interpreted the hexagons as camera flares which makes a statement about human vision and machine vision.

I sketched a human figure interacting with elements in a circle. I wanted to make it clear that the figure had command of the objects.

Branding
It is essential to the design process that a mark is made that is memorable creates a connection with the viewer. The 3 things that all successful brands have is a visceral, behavioral and experiential connection.

Here are some very successful logos that have multiple layers of meaning. Are the logos enhanced by the "hidden" meanings? I think so.

Logo proposal
This is the working logo that I propose for the site. I would love to get feedback on it.

Creation of App For HCI site.


Wireframe for HCI site
This is the wireframe for the proposed redesign of the Iowa State University Human Computer Interaction site. The home page features a redesigned logo which is intended to create a brand identity.

App Design
There is also an app featured on the home page that helps users decide upon the education track based upon key words of some of the interaction careers. There are so may terms used in HCI that it can be confusing for anyone considering this field. This is an attempt to compile some of the terms in a useful training search.


Some of the terms used to describe this field:
Most of these terms were taken from a Nettuts article.

In the first drop down menu a visitor to the site selects their current status. In the next box they can input a term. The search box is connected to the HCI course descriptions. The information that is returned is a course of study for the user. This diagram illustrates the process.




Thursday, July 28, 2011

Existing HCI Site Layout

Wireframe of Existing HCI website. This was done in Fireworks.

Tuesday, July 12, 2011

HCI Existing Website



This is an analysis of the site structure of Iowa State University HCI program. This shows how shallow the hierarchy is. This was made using Axure software.

Target Service Design Blueprint














This is a service blueprint for Target pharmacy. This is an analysis of the existing service.

Monday, June 13, 2011

Card Sort Exercise

Lecture number six had a section about a method of research from the information technology discipline called card sorting. This is a method of testing that prompts the participant to organize items under logical categories. A detailed explanation of the process can be found at Boxes and Arrows .

There are two types of card sorting: open and closed. In open card sorting the participants are given cards each with information on it. They are asked to organize the information in a way that makes the most sense for them. So the participant actually creates the category for the cards.

In closed sorting the participant is given the cards and each one has a set of possible grouping. The participant places the cards in the group that makes the most sense.

Websort.net is free online application that allowed the information architect to conduct this research remotely.

Thursday, June 2, 2011

My Wireframe

This is my wireframe for the Iowa State University HCI homepage. I used fireworks to complete this because I thought that it would be easier to migrate to Adobe Flex. The Design uses large buttons because I wanted to simplify the current design. Also I wanted to make it a portal so that current students can go to the site and use it to access information about programs and classes.